Inlining Code Test

Andrej Mitrovic andrej.mitrovich at gmail.com
Sun Dec 12 16:09:43 PST 2010


My crappy old Pentium 4 has gone totally mad:

Sorting with Array.opIndex: 45080
Sorting with pointers: 45608
4.092e+16 percent faster (??)

Compiled with dmd -profile -O -release -inline -noboundscheck

On 12/13/10, Iain Buclaw <ibuclaw at ubuntu.com> wrote:
> == Quote from Craig Black (craigblack2 at cox.net)'s article
>> The following program illustrates the problems with inlining in the dmd
>> compiler.  Perhaps with some more work I can reduce it to a smaller test
>> case.  I was playing around with a simple Array template, and noticed that
>> similar C++ code performs much better.  This is due, at least in part, to
>> opIndex not being properly inlined by dmd.  There are two sort functions,
>> quickSort1 and quickSort2.  quickSort1 indexes an Array data structure.
>> quickSort2 indexes raw pointers.  quickSort2 is roughly 20% faster on my
>> core i7.
>> import std.stdio;
>> import std.date;
>> import std.random;
>> import std.conv;
>> import std.algorithm;
>> import std.range;
>> struct Array(T)
>> {
>> public:
>>   this(int length) { resize(length); }
>>   this(T[] a) { append(a); }
>>   this(this)
>>   {
>>     if(!base.array) return;
>>     ArrayBase!T old;
>>     old = base;
>>     base.array = null;
>>     reserve(old.length(), old.length());
>>     copyData(old);
>>     old.array = null;
>>   }
>>   void clear() { base.clear(); }
>>   void resize(int sz)
>>   {
>>     assert(sz >= 0);
>>     if(sz == 0) return clear();
>>     if(!base.array) reserve(sz, sz);
>>     *base.lengthPtr() = sz;
>>   }
>>   void reserve(int capacity, int length)
>>   {
>>     assert(length <= capacity);
>>     if(capacity == 0) return clear();
>>     ArrayBase!T old;
>>     if(base.array)
>>     {
>>       if(base.capacity() >= capacity) return;
>>       old.array = base.array;
>>       base.array = null;
>>     }
>>     base.array = cast(ubyte*)(new ubyte[capacity*T.sizeof+8]);
>>     *base.lengthPtr() = length;
>>     *base.capacityPtr() = capacity;
>>     for(int i = 0; i < capacity; i++) emplace!T(base.data()+i);
>>     if(old.array) copyData(old);
>>   }
>>   int length() const { return base.length(); }
>>   int capacity() const { return base.capacity(); }
>>   bool empty() const { return base.array == null; }
>>   ref T at(int i)
>>   {
>>     assert(!empty(), "Array of " ~ T.stringof ~ ": index " ~ to!string(i)
>> ~
>> " out of bounds of empty array");
>>     assert(i >= 0 && i < length(), "Array of " ~ T.stringof ~ ": index " ~
>> to!string(i) ~ " out of bounds 0-" ~ to!string(length()-1));
>>     return base.data()[i];
>>   }
>>   ref const T at(int i) const
>>   {
>>     assert(!empty(), "Array of " ~ T.stringof ~ ": index " ~ to!string(i)
>> ~
>> " out of bounds of empty array");
>>     assert(i >= 0 && i < length(), "Array of " ~ T.stringof ~ ": index " ~
>> to!string(i) ~ " out of bounds 0-" ~ to!string(length()-1));
>>     return base.data()[i];
>>   }
>>   const ref T opIndex(int i) const { return at(i); }
>>   void opIndexAssign(T t, int i) { at(i) = t; }
>>   void opIndexAssign(ref T t, int i) { at(i) = t; }
>>   void opAssign(ref const Array!T array)
>>   {
>>     copy(array);
>>   }
>>   void opAssign(T[] array)
>>   {
>>     int len = array.length;
>>     resize(len);
>>     for(int i = 0; i < len; i++) at(i) = array[i];
>>   }
>>   void copy(ref const Array!T array)
>>   {
>>     if(array.empty()) return clear();
>>     int len = array.length();
>>     reserve(len, len);
>>     for(int i = 0; i < len; i++) at(i) = array[i];
>>   }
>>   void opOpAssign(string op, A...)(A a) if(op == "~")
>>   {
>>     appendComposite(a);
>>   }
>>   ref T front() { return at(0); }
>>   const ref T front() const { return at(0); }
>>   ref T back() { return at(length()-1); }
>>   const ref T back() const { return at(length()-1); }
>>   ref T appendOne()
>>   {
>>     int sz = length();
>>     int sp = capacity();
>>     if(sp > sz) (*base.lengthPtr())++;
>>     else
>>     {
>>       sz++;
>>       sp = max(2, sp+sp/2, sz);
>>       reserve(sp, sz);
>>     }
>>     return back();
>>   }
>>   void append(A...)(A a)
>>   {
>>     static if(a.length == 1 && (is(typeof(a[0]) == Array!T) ||
>> is(typeof(a[0]) == T[])))
>>     {
>>       appendComposite(a[0]);
>>     } else {
>>       appendTuple(a);
>>     }
>>   }
>>   void appendTuple(A...)(A a)
>>   {
>>     foreach(x; a) appendOne() = x;
>>   }
>>   void appendComposite(A)(A a)
>>   {
>>     int prevLen = length();
>>     resize(prevLen + a.length);
>>     for(int i = 0; i < a.length; i++) at(i+prevLen) = a[i];
>>   }
>> private:
>>       static struct ArrayBase(T)
>>       {
>>       public:
>>             ~this() { clear(); }
>>             void clear() { if(array) delete array; }
>>             int length() const { return array ? *lengthPtr() : 0; }
>>             int capacity() const { return array ? *capacityPtr() : 0; }
>>             int* lengthPtr() const { return cast(int*)(array); }
>>             int* capacityPtr() const { return cast(int*)(array+4); }
>>             T* data() const { return cast(T*)(array+8); }
>>             ubyte* array;
>>       }
>>   ArrayBase!T base;
>>   void copyData(ref ArrayBase!T array)
>>   {
>>     int copyLen = min(length, array.length());
>>     for(int i = 0; i < copyLen; i++) { at(i) = array.data()[i]; }
>>   }
>> }
>> static bool less(T)(T a, T b) { return a < b; }
>> void insertionSort1(T, alias L = less!T)(ref Array!T a, int low, int high)
>> {
>>   for(int i = low; i <= high; i++)
>>   {
>>     int min = i;
>>     for(int j = i + 1; j <= high; j++)
>>       if(L(a[j], a[min])) min = j;
>>     swap(a[i], a[min]);
>>   }
>> }
>> int partition1(T, alias L = less!T)(ref Array!T a, int p, int r)
>> {
>>       T x = a[r];
>>       int j = p - 1;
>>       for (int i = p; i < r; i++)
>>       {
>>             if (L(x, a[i])) continue;
>>             swap(a[i], a[++j]);
>>       }
>>       a[r] = a[j + 1];
>>       a[j + 1] = x;
>>       return j + 1;
>> }
>> void quickSort1(T, alias L = less!T)(ref Array!T a, int p, int r)
>> {
>>   if(p + 7 > r) return insertionSort1!(T, L)(a, p, r);
>>   if (p < r)
>>       {
>>             int q = partition1!(T, L)(a, p, r);
>>             quickSort1!(T, L)(a, p, q - 1);
>>             quickSort1!(T, L)(a, q + 1, r);
>>       }
>> }
>> void sort1(T, alias L = less!T)(ref Array!T a) { quickSort1!(T, L)(a, 0,
>> a.length()-1); }
>> void insertionSort2(T, alias L = less!T)(T *a, int low, int high)
>> {
>>   for(int i = low; i <= high; i++)
>>   {
>>     int min = i;
>>     for(int j = i + 1; j <= high; j++)
>>       if(L(a[j], a[min])) min = j;
>>     swap(a[i], a[min]);
>>   }
>> }
>> int partition2(T, alias L = less!T)(T *a, int p, int r)
>> {
>>       T x = a[r];
>>       int j = p - 1;
>>       for (int i = p; i < r; i++)
>>       {
>>             if (L(x, a[i])) continue;
>>             swap(a[i], a[++j]);
>>       }
>>       a[r] = a[j + 1];
>>       a[j + 1] = x;
>>       return j + 1;
>> }
>> void quickSort2(T, alias L = less!T)(T *a, int p, int r)
>> {
>>   if(p + 7 > r) return insertionSort2!(T, L)(a, p, r);
>>   if (p < r)
>>       {
>>             int q = partition2!(T, L)(a, p, r);
>>             quickSort2!(T, L)(a, p, q - 1);
>>             quickSort2!(T, L)(a, q + 1, r);
>>       }
>> }
>> void sort2(T, alias L = less!T)(T *a, int length) { quickSort2!(T, L)(a,
>> 0,
>> length-1); }
>> double[] vals;
>> void bench1()
>> {
>>   Array!double v;
>>   for(int i = 0; i < 100; i++)
>>   {
>>     v = vals;
>>     sort1(v);
>>   }
>> }
>> void bench2()
>> {
>>   Array!double v;
>>   for(int i = 0; i < 100; i++)
>>   {
>>     v = vals;
>>     sort2(&v[0], v.length);
>>   }
>> }
>> void main()
>> {
>>   Mt19937 gen;
>>   vals.length = 1000;
>>   for(int i = 0; i < 1000; i++) vals[i] = uniform(0.0,1000.0);
>>   ulong[] times = [0, 0];
>>   for(int i = 0; i < 100; i++)
>>   {
>>     auto times2 = benchmark!(bench1, bench2)(1);
>>     times[0] += times2[0];
>>     times[1] += times2[1];
>>   }
>>   writeln("Sorting with Array.opIndex: ", times[0]);
>>   writeln("Sorting with pointers: ", times[1]);
>>   writeln(100.0 * (times[0]-times[1]) / times[0], " percent faster");
>> }
>
> Testing on GDC with a Netbook, results from 3 consecutive runs are:
>
> Without -frelease
> -------
> Sorting with Array.opIndex: 27981
> Sorting with pointers: 5602
> 79.9793 percent faster
>
> Sorting with Array.opIndex: 25565
> Sorting with pointers: 5179
> 79.7418 percent faster
>
> Sorting with Array.opIndex: 28657
> Sorting with pointers: 5772
> 79.8583 percent faster
> -------
>
>
> With -frelease
> -------
> Sorting with Array.opIndex: 10591
> Sorting with pointers: 4771
> 54.9523 percent faster
>
> Sorting with Array.opIndex: 10289
> Sorting with pointers: 4710
> 54.223 percent faster
>
> Sorting with Array.opIndex: 11305
> Sorting with pointers: 5216
> 53.8611 percent faster
> -------
>
>
> With -frelease -fno-bounds-check
> -------
> Sorting with Array.opIndex: 11651
> Sorting with pointers: 5236
> 55.0597 percent faster
>
> Sorting with Array.opIndex: 9873
> Sorting with pointers: 4559
> 53.8236 percent faster
>
> Sorting with Array.opIndex: 10361
> Sorting with pointers: 4745
> 54.2033 percent faster
> -------
>
>
> GDC doesn't use DMD's FE inliner, but results from the GCC backend's
> inliner:
> -------
> Considering inline candidate check.
>  Inlining check into fillUp.
> Merging blocks 9 and 10
> Merging blocks 9 and 11
>
> Considering inline candidate initialize.
>  Inlining initialize into emplace.
> Merging blocks 2 and 3
> Merging blocks 2 and 4
>
> Considering inline candidate bench2.
> Not inlining: code size would grow by 77 insns.
> Considering inline candidate bench1.
> Not inlining: code size would grow by 49 insns.
> -------
>
>
> So there's _me_ seriously doubting that inlining has anything to do with the
> 50% increase.
>
> Regards
> Iain
>


More information about the Digitalmars-d mailing list