Review: std.uuid

Jacob Carlborg doob at me.com
Thu Jun 14 04:20:13 PDT 2012


On 2012-06-14 12:04, Jonathan M Davis wrote:

> Actually, it's not. It's by design. private never hides _anything_ and is
> always considered _after_ overload resolution. That's how it works in C++, and
> that's how it works in D. If we want it to change, we need to convince Walter.
> Personally, I think that we'd be better off if we made private hidden, but I
> don't know if we can convince Walter of that. Regardless, someone else will
> probably have to implement the changes. IIRC, someone had done something along
> those lines and created a pull request, but I don't know what happened with
> it.

Oh, yeah, I remember that now. I really don't a reason why private 
aliases shouldn't be hidden.

-- 
/Jacob Carlborg


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