GuitarHero/RockBand fans... side project anyone?

Szymon Gatner noemail at gmail.com
Fri Dec 13 04:37:20 PST 2013


On Thursday, 12 December 2013 at 10:43:24 UTC, Manu wrote:
> So, I'm a massive fan of music games. I'll shamefully admit 
> that I was
> tragically addicted to Dance Dance Revolution about 10 years 
> ago. Recently,
> it's Guitar Hero and Rock Band.
>
> I quite like the band ensemble games, they're good party games, 
> and great
> rhythm practise that's actually applicable to real instrument 
> skills too.
>
> The problem is though, that Neversoft and Harmonix completely 
> fucked up the
> GH and RB franchises. Licensing problems, fragmented 
> tracklists. It's
> annoying that all the songs you want to play are spread across 
> literally 10
> or so different games, and you need to constantly change disc's 
> if you want
> to play the songs you like.
>
> I've been meaning to kick off a guitar hero clone since GH2 
> came out. I
> started one years ago as a fork of my Guitar Hero song editor 
> for PS2, and
> I added support for drums before GH4 or RB were conceived, but 
> then when
> they announced those games they stole my thunder and it went 
> into
> hibernation.
>
> I'm very keen to resurrect the project (well, start a new one, 
> with clean
> code, in D).
> Are there any music game nerds hanging around here who would be 
> interested
> in joining a side project like this? It's a lot more 
> motivating, and much
> more fun to work in a small team.
>
> It's an interesting union of skills; rendering, audio 
> processing,
> super-low-latency synchronisation, mini and communications 
> processing,
> animation, UI and presentation.
>
> I have done all this stuff commercially, so I can act as a sort 
> of project
> lead of people are interested, but haven't tried to write that 
> sort of
> software before.
>
> It also seems like a good excuse to kick off a fairly large 
> scale and
> performance intensive D project, which I like to do from time 
> to time.

Hi, I am experienced C++ programmer, recently switched to indie 
gamedev (1 title released commercially, another on the way). I am 
really interested in this for 2 reasons:
1) a chance to work with someone of your experience
2) as soon as it is possible (that would be D working on iOS) I 
would like to do a transition from C++ to D in our projects so 
new experience in D (and in the industry) is just perfect

Please consider me!



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