GuitarHero/RockBand fans... side project anyone?

Manu turkeyman at gmail.com
Fri Dec 13 08:49:20 PST 2013


On 14 December 2013 01:39, Jacob Carlborg <doob at me.com> wrote:

> On 2013-12-13 15:50, Manu wrote:
>
>  Really? Everything I've ever written on iOS was in full C++, with just
>> one .m file to boot, and marshall the view and input events :)
>> I think doing the same with D would be equally trivial. A game doesn't
>> need access to the full iOS UI library. Any OS service calls can be
>> wrapped in C functions in the marshalling .m file.
>>
>
> No need for an Objective-C file. The Objective-C methods can be accessed
> through the C functions available in the Objective-C runtime from D.
> Although, as been mentioned many times before, that's verbose and
> cumbersome. Both are ugly solutions, don't know which is the least ugly.


Maybe one day we'll get extern(Obj-C), that'll be an exciting day :)
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