Slow performance compared to C++, ideas?

Walter Bright newshound2 at digitalmars.com
Fri Jun 7 20:25:57 PDT 2013


On 6/7/2013 5:15 PM, Manu wrote:
> I can tell you that in my case, we export a lot(/most) things. Renderer api,
> sound api, etc are often all in their own libraries. So none of them are ever
> eligible for optimisation.

I'm curious why these exports all must be classes, and cannot be structs?


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