D on next-gen consoles and for game development

deadalnix deadalnix at gmail.com
Sat May 25 00:25:54 PDT 2013


On Saturday, 25 May 2013 at 05:52:23 UTC, Manu wrote:
> But it would be deterministic, and if the allocations are few, 
> the cost
> should be negligible.
>

You'll pay a tax on pointer write, not on allocations ! It won't 
be negligible !

> They're still non-deterministic though. And unless (even if?) 
> they're
> precise, they might leak.
>

Not if they are precise. But this is another topic.

> What does ObjC do? It seems to work okay on embedded hardware 
> (although not
> particularly memory-constrained hardware).
> Didn't ObjC recently reject GC in favour of refcounting?

ObjC is an horrible three headed monster in that regard, and I 
don't think this is the way to go.


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