SteamOS, games programming, and D
Manu
turkeyman at gmail.com
Sun Sep 29 01:00:54 PDT 2013
On 28 September 2013 00:43, Joseph Rushton Wakeling <
joseph.wakeling at webdrake.net> wrote:
> Hello all,
>
> So, what with the new SteamOS/SteamBox announcement ...
>
> http://store.steampowered.com/**livingroom/SteamOS/<http://store.steampowered.com/livingroom/SteamOS/>
> http://store.steampowered.com/**livingroom/SteamMachines/<http://store.steampowered.com/livingroom/SteamMachines/>
>
> ... is this a serious opportunity for D to start carving out space in the
> games industry? What issues need to be addressed for D to be a superb
> games development tool for Linux?
>
Good debugging experience
IDE support
DLL/SharedLibs
Allocators/GC concerns
Reliable library bindings:
OpenGL
SDL
OpenAL
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