"Spawn as many thousand threads as you like" and D
Bienlein via Digitalmars-d
digitalmars-d at puremagic.com
Wed May 7 08:28:39 PDT 2014
> I still don't understand what you mean by "distributed".
> Spawning 50.000 tasks:
>
> import vibe.core.core;
> import std.stdio;
>
> void main()
> {
> foreach (i; 0 .. 50_000)
> runTask({
> writefln("Hello, World!");
> });
> }
>
> Alternatively, runWorkerTask will also distribute the tasks
> among a set of worker threads, which would be more in line with
> Go AFAIK.
Hello Sönke,
would it be possible in vibe.d to spawn a task the usual
actor-style way as it is done with kernel threads in D? What I
mean is this:
void spawnedFunc(Tid tid)
{
receive(
(int i) { writeln("Received the number ", i);}
);
}
auto tid = spawn(&spawnedFunc, thisTid);
Thanks, Bienlein
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