Programming Language for Games, part 3

Andrei Alexandrescu via Digitalmars-d digitalmars-d at puremagic.com
Sun Nov 2 12:52:30 PST 2014


On 11/1/14 6:48 PM, H. S. Teoh via Digitalmars-d wrote:
> While writefln can be improved (Andrei has preapproved my enhancement
> request to support compile-time format string, for example), there's no
> way to make such improvements to GCC's format checking short of
> modifying the compiler itself.

Oh so it was you :o). Great idea, time to follow with implementation! -- 
Andrei


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