D for Game Development
    Sebastiaan Koppe via Digitalmars-d 
    digitalmars-d at puremagic.com
       
    Sun Aug  2 06:51:15 PDT 2015
    
    
  
On Friday, 31 July 2015 at 03:29:59 UTC, Brandon Ragland wrote:
> People see minecraft as "terrible graphics, pixellated" but 
> each block represents 16 triangles
I really hope they don't render a block with 16 triangles.
> and there could be thousands of blocks on screen. You're easily 
> looking at 200,000 triangles on "far" render mode.
Look up triangles/sec on modern video cards, you'll be surprised.
> Then you have folks who use 512x512 mapped images per block, so 
> now you have a HUGE textel density.
>
> People need to get their facts straight. I don't like 
> Minecraft, but by no means in Minecraft some amateur game from 
> 1990s running terribly on a computer.
Compared to real games, it is.
    
    
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