D for Game Development

Sebastiaan Koppe via Digitalmars-d digitalmars-d at puremagic.com
Sun Aug 2 06:51:15 PDT 2015


On Friday, 31 July 2015 at 03:29:59 UTC, Brandon Ragland wrote:
> People see minecraft as "terrible graphics, pixellated" but 
> each block represents 16 triangles

I really hope they don't render a block with 16 triangles.

> and there could be thousands of blocks on screen. You're easily 
> looking at 200,000 triangles on "far" render mode.

Look up triangles/sec on modern video cards, you'll be surprised.

> Then you have folks who use 512x512 mapped images per block, so 
> now you have a HUGE textel density.
>
> People need to get their facts straight. I don't like 
> Minecraft, but by no means in Minecraft some amateur game from 
> 1990s running terribly on a computer.

Compared to real games, it is.


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