D for Game Development
Mike Parker via Digitalmars-d
digitalmars-d at puremagic.com
Fri Aug 7 18:51:18 PDT 2015
On Friday, 7 August 2015 at 20:24:54 UTC, jmh530 wrote:
>
> Anyway, I was thinking that magicport seems to be very
> important the process of creating ddmd. I would think we should
> be able to leverage this work for interfacing with C. In
> particular, interfacing with C requires the transformation of
> .h files to .di files. My assumption is that magicport is
> capable of converting lots of C++ files to D files, although my
> recollection of Daniel Murphy's talk is that there are some
> cases where it does not work perfectly and he has to adjust
> things manually. Regardless, if it works for C++, it should
> work for C, maybe even better since C is less complicated. So
> maybe magicport can be used to make it easier to get C
> libraries working with D. Then, you would just need to focus on
> writing the APIs.
We already have htod and DStep.
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