One area where D has the edge

Wyatt via Digitalmars-d digitalmars-d at puremagic.com
Mon Jan 26 12:55:13 PST 2015


On Monday, 26 January 2015 at 20:19:09 UTC, Laeeth Isharc wrote:
>
> Does Rust have the productivity of D?  And it doesn't have the 
> maturity, as I understand it.

This brings up something that's been bugging me.  D has a pitch 
for users of a lot of crappy languages, but what do we say when 
the competition isn't a total slouch?

This exchange (names changed) is what started this train of 
thought:
<chum> though i don't understand what the point of D is either 
because once you've already accepted a gc there are better 
languages you could use
<chum> and if you refuse to accept one, then, well, you either 
have c++11 or you wait for rust to be usable
<otherguy> chum: what is better than D once youre willing to have 
managed mem?
<chum> it's functional, but the complaint all the gamedev folks 
have about fp langs is that their implementations are usually 
garbage collected and they can't accept gc pauses
<chum> otherguy: f#, ocaml, haskell

Particularly against F#, I'm not sure what to say (it's a pretty 
interesting language, even if it's kind of ugly to look at and 
CIL-ly).  Thoughts?

-Wyatt


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