6-weeks release cycle

Dicebot via Digitalmars-d digitalmars-d at puremagic.com
Thu Jun 4 23:00:44 PDT 2015


Of many things that Rust got right, this is, in my opinion, 
something they did wrong. Quick release cycles only make sense in 
both bleeding edge model and with availability of excess 
developer resources. No amount of planning and management can 
compensate for things not being ready.


More information about the Digitalmars-d mailing list