Moving back to .NET

Chris via Digitalmars-d digitalmars-d at puremagic.com
Thu Oct 8 07:02:56 PDT 2015


On Thursday, 8 October 2015 at 13:45:43 UTC, Ola Fosheim Grøstad 
wrote:
> On Thursday, 8 October 2015 at 13:15:18 UTC, Chris wrote:
>> That's what I've been doing for 2-3 years now thanks to D. I 
>> use D as the core and everything else is glued onto the D 
>> core. D is actually pretty good at this. Since it's 
>> cross-platform, I can use the same code base everywhere. I 
>> don't need to worry about UIs or the like.
>
> Yes, I think this is the more scalable approach for both D, C++ 
> and Rust.
>
> For my use case (virtual world simulation) I'll probably end up 
> using the first production level language that can provide 
> tight asm.js codege, IEEE754-2008 support and guarantee 
> reproducible results between client and server. But maybe I'll 
> end up having to using a JIT on the server... I don't think 
> there are any obvious alternatives at the moment. Maybe Rust 
> will get there first.

It'd be nice to have asm.js or even JS.


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