DConf 2017 Hackathon report [OT]

Iain Buclaw via Digitalmars-d digitalmars-d at puremagic.com
Fri May 12 09:50:18 PDT 2017


On 12 May 2017 at 14:45, David Nadlinger via Digitalmars-d
<digitalmars-d at puremagic.com> wrote:
> On Thursday, 11 May 2017 at 21:37:45 UTC, Iain Buclaw wrote:
>>
>> This is not a problem that needs to be solved for GDC.
>
>
> It's not a problem that needs to be solved *in* GDC, but it has to be
> tackled *for* (packaging) GDC, as you need to have a bootstrap compiler
> available. Hence, building a C++-based compiler is less complex than a
> D-based compiler – that is, if you don't want to depend on a pre-existing D
> compiler, but are fine with using a pre-existing C++ compiler, which is what
> the LDC snap packages currently does.
>

I've spoken to the author.  I'm of the opinion that this is a design
choice, not something that should be considered an inherent
complexity.

Iain.



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