I would like to draw attention regarding std.signals
Kagamin via Digitalmars-d
digitalmars-d at puremagic.com
Wed Sep 6 02:50:22 PDT 2017
On Tuesday, 5 September 2017 at 22:04:15 UTC, Jonathan M Davis
wrote:
> Personally, the only times that I've done anything that
> involved something like this have been for GUI programming, and
> that usually involves mechanisms connected to the GUI toolkit.
> If I were looking to do anything that involved sending messages
> across threads, I'd be using std.concurrency, not std.signals,
> and if I weren't specifically dealing with multiple threads, I
> wouldn't see much point in the whole signals and slots thing.
I'd say signals are not for multithreading, especially if they
are for GUI.
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