I would like to draw attention regarding std.signals
12345swordy via Digitalmars-d
digitalmars-d at puremagic.com
Thu Sep 7 13:12:29 PDT 2017
On Wednesday, 6 September 2017 at 09:50:22 UTC, Kagamin wrote:
> On Tuesday, 5 September 2017 at 22:04:15 UTC, Jonathan M Davis
>> Personally, the only times that I've done anything that
>> involved something like this have been for GUI programming,
>> and that usually involves mechanisms connected to the GUI
>> toolkit. If I were looking to do anything that involved
>> sending messages across threads, I'd be using std.concurrency,
>> not std.signals, and if I weren't specifically dealing with
>> multiple threads, I wouldn't see much point in the whole
>> signals and slots thing.
> I'd say signals are not for multithreading, especially if they
> are for GUI.
Why do you think that boost library signals2 exist then?
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