Is it possible to set up DConf Asia?

鲜卑拓跋枫 hkli2012 at 126.com
Sat Jun 30 09:08:50 UTC 2018


On Saturday, 30 June 2018 at 08:51:56 UTC, Joakim wrote:
> On Saturday, 30 June 2018 at 08:27:30 UTC, 鲜卑拓跋枫 wrote:
>> On Friday, 29 June 2018 at 14:52:45 UTC, Joakim wrote:
>>> On Friday, 29 June 2018 at 12:13:09 UTC, 鲜卑拓跋枫 wrote:
>>>> [...]
>>>
>>> So do people in US and Europe, the vast majority of whom 
>>> watching the livestream or online videos didn't attend DConf.
>>>
>>> On Friday, 29 June 2018 at 12:30:49 UTC, Mike Parker wrote:
>>>> [...]
>>>
>>> First off, I question there's much benefit to even the key 
>>> devs beyond communicating through email and video 
>>> conferencing to iron things out, as Andrei indicates he does 
>>> with Walter.
>>>
>>> And Jonathan only mentioned the key devs, so that does 
>>> exclude. As for everybody else, see below.
>>>
>>>> [...]
>>>
>>> Then spend all your time doing those things: why waste the 
>>> majority of conference time sitting through talks that you 
>>> don't bother defending?
>>>
>>> Here's what a "conference" in Asia or Europe or wherever 
>>> should probably look like in this day and age:
>>>
>>> - Have most talks prerecorded by the speaker on their webcam 
>>> or smartphone, which produce excellent video these days with 
>>> not much fiddling, and have a couple organizers work with 
>>> them to get those home-brewed videos up to a certain quality 
>>> level, both in content and presentation, before posting them 
>>> online.
>>>
>>> - Once the videos are all up, set up weekend meetups in 
>>> several cities in the region, such as Tokyo, Hong Kong, and 
>>> Bangalore, where a few livestreamed talks may talk place if 
>>> some speakers don't want to spend more time producing a 
>>> pre-recorded talk, but most time is spent like the hackathon, 
>>> discussing various existing issues from bugzilla in smaller 
>>> groups or brainstorming ideas, designs, and libraries for the 
>>> future.
>>>
>>> This is just off the top of my head; I'm sure I'm missing 
>>> some small details here and there, as I was coming up with 
>>> parts of this as I wrote it, but I estimate it'd be an order 
>>> of magnitude more productive than the current conference 
>>> format while being vastly cheaper in total cost to all 
>>> involved. Since D is not exactly drowning in money, it makes 
>>> no sense to waste it on the antiquated conference format. 
>>> Some American D devs may complain that they no longer 
>>> essentially get to go on a vacation to Berlin or Munich- a 
>>> paid vacation if their company compensates for such tech 
>>> conferences- but that's not our problem.
>>
>> Thanks for further clarification.
>> But there is still some limitation may exist, e.g., as you may 
>> note that
>> the latest Linaro Connect that held in Hong Kong add a new 
>> special "China Access" for sharing their conference resources 
>> like below:
>> http://connect.linaro.org/hkg18/resources/#1506759202543-a2113613-2111
>>
>> I noted it because I am very interested in programming on ARM, 
>> so I hope LDC
>> (https://github.com/ldc-developers/ldc) could add the support 
>> for AARCH64 as soon as possible:).
>
> Check out the ltsmaster branch of LDC from git and try it out, 
> most tests passed for me on Ubuntu/AArch64 16.04:
>
> https://github.com/ldc-developers/ldc/issues/2153#issuecomment-384264048
>
> The few remaining exceptions are some math-related modules 
> would need to be patched to support 128-bit floating-point real 
> numbers, such as CustomFloat from std.numeric, 
> std.internal.math.gammafunction, or the floating-point parser 
> from std.conv (but only if you really need that extra 
> precision, most of that code still works at 80-bit accuracy), 
> though all the tests from std.math now pass. The other big 
> issue is core.stdc.stdarg needs to be adapted for AArch64 
> varargs, which is what's holding back building the latest LDC 
> 1.10 natively.

Good News!
Hope official AArch64 support will be included in their upcoming 
releases.


More information about the Digitalmars-d mailing list