Sealed classes - would you want them in D? (v2)
KingJoffrey
KingJoffrey at KingJoffrey.com
Thu May 17 07:58:55 UTC 2018
On Thursday, 17 May 2018 at 07:36:40 UTC, arturg wrote:
>
> no, that uses type inferance.
> you have to do
> Animal dog = new Dog;
i tried it... certainly interesting.. thanks.
but, I don't recall in my opening post, saying I'm ok with having
to create an interface for every class I create, just so I can go
off and cast each class to that interface ;-)
The sealed attribute would not require me to go to such
extravagant lengths.
Remember, the idea for discussion is about adding one single
attribute 'sealed' to the class - the discussion is a lot less
about 'how can we prevent having to add a this new attribute'.
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