Building C++ modules

matheus matheus at gmail.com
Thu Aug 15 20:10:53 UTC 2019


On Thursday, 15 August 2019 at 19:30:44 UTC, H. S. Teoh wrote:
> [...]
>> > > Now imagine waiting ~40 seconds just to open any solution 
>> > > on Visual Studio (Mostly used for projects where I work), 
>> > > on a NOT so old machine, and like 4 ~ 10 seconds every 
>> > > time you run an app while debugging.
>> > > 
>> > > That's is the meaning of pain.
>
> And that is why I don't bother with IDEs, or anything, really, 
> that has needless eye-candy and frills I don't use. Give me vim 
> over an SSH remote connection, and I can be 100% productive 
> anywhere.  A GUI that requires umpteen GBs of RAM and 40s to 
> start?  Not even on my radar.
> ...

I don't like either. I just use where I work because it's pretty 
much a norm there. For my own projects I use plain text editor.

Well I still have a version of Visual C++ 6.0 (98?) installed on 
an old Windows Machine, which I use sometimes when I write C code 
because the great debugger and since it's a old software, it's 
blazing fast even on that old machine.

In fact it's literally faster than a blink, even with big 
projects like Game Engines.

Matheus.


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