Whats holding ~100% D GUI back?

Ola Fosheim Grøstad ola.fosheim.grostad at gmail.com
Mon Dec 2 20:55:10 UTC 2019


On Monday, 2 December 2019 at 20:08:15 UTC, Ola Fosheim Grøstad 
wrote:
> The typical on-die Intel GPU seems to have 8 execution units 
> per slice and 2x 128-bit ALUs per execution unit.

I meant 2x 128-bit FPUs (e.g. 8xFP32)

And one has to read the report to figure out how GPUs hide 
latency, because... they differ. Which kinda is the point, I 
guess.



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