Whats holding ~100% D GUI back?
Ola Fosheim Grøstad
ola.fosheim.grostad at gmail.com
Mon Dec 2 20:55:10 UTC 2019
On Monday, 2 December 2019 at 20:08:15 UTC, Ola Fosheim Grøstad
wrote:
> The typical on-die Intel GPU seems to have 8 execution units
> per slice and 2x 128-bit ALUs per execution unit.
I meant 2x 128-bit FPUs (e.g. 8xFP32)
And one has to read the report to figure out how GPUs hide
latency, because... they differ. Which kinda is the point, I
guess.
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