Whats holding ~100% D GUI back?

aberba karabutaworld at gmail.com
Thu Nov 21 12:53:42 UTC 2019

On Wednesday, 20 November 2019 at 09:05:50 UTC, Jacob Carlborg 
> On Tuesday, 19 November 2019 at 22:57:47 UTC, aberba wrote:
>> There's been attempts to implement a native D GUI toolkit but 
>> it seems none gets community attention. The closets...DlangUI 
>> (https://code.dlang.org/packages/dlangui)... seems no more 
>> under active development...getting to a year now.
>> Ketmar and others have been in the talks about doing something 
>> towards that. Whats happening now? What's holding 100% D GUI 
>> back?
> There's DWT [1]. But it doesn't currently get any updates 
> besides from make sure it works on the latest compiler.
> One of the issues is that some will prefer a native GUI that 
> follows the conventions on a given platform and looks and 
> behaves slightly different across the supported platforms. But  
> some will prefer a non-native custom GUI that looks the same on 
> all platforms.
> There might not be enough people in the community that are 
> interested in implementing GUI applications.
> [1] https://github.com/d-widget-toolkit/dwt
> --
> /Jacob Carlborg

Now there's rarely the need to get it to work with platform 
widget across all platform. They get more different by the day.

I think it's better to have only some common custom drawn widges 
(like how Material UI works) and make it flexible to build third 
party custom widgets and styling. Community/users will take care 
of the rest...including third party components/widget for both 
Mobile and desktop

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