Why do you continue to use D?
matheus
matheus at gmail.com
Sat Jun 6 13:11:46 UTC 2020
On Saturday, 6 June 2020 at 05:16:59 UTC, Manu wrote:
> ... and, tragically, the reason for that is mostly because we
> wrote this
> thing in C++! I've been having a really un-fun time at work
> because I
> failed to make a pitch for D in the ~18 months window we had,
> and now I
> have to suffer that failure :(
I'm really curious, if you had those features (Shared for
example) the way you liked... you could pitched the company
(Blizzard) to develop games for videogames in D?
What about the GC? Wouldn't that be a bottleneck or it would be
without GC?
Matheus.
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