Why do you continue to use D?

H. S. Teoh hsteoh at quickfur.ath.cx
Sat Jun 6 13:20:53 UTC 2020


On Sat, Jun 06, 2020 at 01:11:46PM +0000, matheus via Digitalmars-d wrote:
> On Saturday, 6 June 2020 at 05:16:59 UTC, Manu wrote:
> > ... and, tragically, the reason for that is mostly because we wrote
> > this thing in C++! I've been having a really un-fun time at work
> > because I failed to make a pitch for D in the ~18 months window we
> > had, and now I have to suffer that failure :(
> 
> I'm really curious, if you had those features (Shared for example) the
> way you liked... you could pitched the company (Blizzard) to develop
> games for videogames in D?
> 
> What about the GC? Wouldn't that be a bottleneck or it would be
> without GC?

Wasn't Manu one of the people who pushed for @nogc and eventually got it
in?


T

-- 
Let's not fight disease by killing the patient. -- Sean 'Shaleh' Perry


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