Why do you continue to use D?

Manu turkeyman at gmail.com
Mon Jun 8 09:10:21 UTC 2020


On Mon, Jun 8, 2020 at 6:35 PM aberba via Digitalmars-d <
digitalmars-d at puremagic.com> wrote:

> On Monday, 8 June 2020 at 06:51:59 UTC, Manu wrote:
> > On Sat, Jun 6, 2020 at 11:21 PM H. S. Teoh via Digitalmars-d <
> > digitalmars-d at puremagic.com> wrote:
> >
> >> On Sat, Jun 06, 2020 at 01:11:46PM +0000, matheus via
> >> Digitalmars-d wrote:
> >> > On Saturday, 6 June 2020 at 05:16:59 UTC, Manu wrote:
> >> > > [...]
> >> >
> >> > I'm really curious, if you had those features (Shared for
> >> > example) the
> >> > way you liked... you could pitched the company (Blizzard) to
> >> > develop
> >> > games for videogames in D?
> >> >
> >> > What about the GC? Wouldn't that be a bottleneck or it would
> >> > be without GC?
> >>
> >> Wasn't Manu one of the people who pushed for @nogc and
> >> eventually got it in?
> >>
> >
> > Yes, @nogc is totally my meddling, and it's a very valuable
> > tool! If only we could get a robust ARC solution over the
> > line... ;)
> Sounds like...I got @nogc into D but meh, don't wan it anymore.


Ummm, no... that's not even remotely what I said.
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