Better branding of -betterC
pjmlp at progtools.org
Mon Nov 16 19:34:00 UTC 2020
On Monday, 16 November 2020 at 19:12:55 UTC, Ola Fosheim Grøstad
> On Monday, 16 November 2020 at 19:04:48 UTC, Paulo Pinto wrote:
>> It doesn't matter if there some C++ to go alongside C#, most
>> studios are polyglot and don't see a nail in every problem.
> C++, if you keep the game world on the GC side. Not too bad for
> an indie game with two developers, one doing the graphics and
> the other one the game mechanics.
> So I don't think that is unreasonable, but the current GC that
> D has to to support to carry existing code bases is not in the
> same ballpark. If you want to create a dynamic online
> "streaming" game world then you deal with a lot of pointers and
> lots of caching...
> It is not that this cannot change, but as of today that is
> farther away than 1-2 years... IMHO.
But that is the whole point, what needs improving is the current
implementation of D's GC, not throwing away everything.
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