Better branding of -betterC

Paulo Pinto pjmlp at progtools.org
Mon Nov 16 19:34:00 UTC 2020


On Monday, 16 November 2020 at 19:12:55 UTC, Ola Fosheim Grøstad 
wrote:
> On Monday, 16 November 2020 at 19:04:48 UTC, Paulo Pinto wrote:
>> It doesn't matter if there some C++ to go alongside C#, most 
>> studios are polyglot and don't see a nail in every problem.
>
> You could write a good game with javascript + C++, or Dart + 
> C++, if you keep the game world on the GC side. Not too bad for 
> an indie game with two developers, one doing the graphics and 
> the other one the game mechanics.
>
> So I don't think that is unreasonable, but the current GC that 
> D has to to support to carry existing code bases is not in the 
> same ballpark. If you want to create a dynamic online 
> "streaming" game world then you deal with a lot of pointers and 
> lots of caching...
>
> It is not that this cannot change, but as of today that is 
> farther away than 1-2 years... IMHO.

But that is the whole point, what needs improving is the current 
implementation of D's GC, not throwing away everything.




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