Garbage Collection and gamedev - tl;dr Yes we want it, so let's solve it

Araq rumpf_a at web.de
Wed Nov 25 07:54:57 UTC 2020


On Wednesday, 25 November 2020 at 07:43:23 UTC, Ola Fosheim 
Grostad wrote:
> ARC does not stop the world.

He means the "unbounded" destruction phase when an enormous data 
structure needs to be free()d. This problem -- if it really comes 
up -- is not part of the reference counting mechanism at all. 
Manual memory management with free() calls produces exactly the 
same effect.


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