Writing GBA games with D!

12345swordy alexanderheistermann at gmail.com
Wed May 19 15:06:02 UTC 2021


On Wednesday, 19 May 2021 at 13:52:58 UTC, Raimondo Mancino wrote:
> Hello,
>
> I've been interested into GBA game development because it's a 
> fairly interesting device to work with. It features an ARM cpu 
> with TDMI extensions.
>
> Here are the steps to begin with:
>
> ## 1. You need a GCC toolchain.
>
> I've been trying to make it work with LLVM too but it looks 
> like Clang does not support GCC's linker script extensions and 
> directives, which are required to build the CRT0 object.

That isn't correct though, you just need to use llvm LLD linker. 
It supports linker script extensions.

-Alex


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