Writing GBA games with D!
Raimondo Mancino
rmancino at gmail.com
Wed May 19 15:17:13 UTC 2021
On Wednesday, 19 May 2021 at 15:06:02 UTC, 12345swordy wrote:
> On Wednesday, 19 May 2021 at 13:52:58 UTC, Raimondo Mancino
> wrote:
>> Hello,
>>
>> I've been interested into GBA game development because it's a
>> fairly interesting device to work with. It features an ARM cpu
>> with TDMI extensions.
>>
>> Here are the steps to begin with:
>>
>> ## 1. You need a GCC toolchain.
>>
>> I've been trying to make it work with LLVM too but it looks
>> like Clang does not support GCC's linker script extensions and
>> directives, which are required to build the CRT0 object.
>
> That isn't correct though, you just need to use llvm LLD
> linker. It supports linker script extensions.
>
> -Alex
I tried to use ld.lld but it doesn't seem to work.
It yells about unknown directives.
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