64bit only on Windows?

forkit forkit at gmail.com
Fri Feb 25 21:14:16 UTC 2022


On Friday, 25 February 2022 at 14:12:50 UTC, 0xEAB wrote:
> On Thursday, 3 February 2022 at 01:42:54 UTC, forkit wrote:
>> In trying to get my head around the build process on Windows, 
>> I find myself asking 'what is the rationale for continuing to 
>> maintain 32bit on Windows'.
>
> Everything works out of the box there.
>
> (Probably thanks to the DigitalMars C runtime) apps compiled 
> for 32bit OMF will just launch on another Windows box without 
> having to deal with any runtime stuff (ie no need to install 
> some Visual C++ Redistributable in advance)…
>
> - Elias

C'mon. How many developers using D, are compiling 32bit OMF apps?

Additionaly, how many 'newcomers' are going to want to start 
there development journey, with 32bit apps, let alone 32bit OMF.

32bit IMO just creates unnecessary complexity to the source 
managment, the build/test processes, and the developement 
environment(s).



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