Discussion: Porting 58000 lines of D and C++ to jai, Part 0: Why and How
Kyle Ingraham
kyle at kyleingraham.com
Wed Nov 23 17:20:54 UTC 2022
Hi all. I came across this article on Hacker News:
https://www.yet-another-blog.com/porting_the_game_to_jai_part0/
I’m interested in reading your thoughts on the ‘Why not D’
section. Anyone have experiences that match the specific points
there? I haven’t experienced them but I also don’t debug on
Windows. I also find D’s documentation to be excellent.
I’m super-positive on D but also interested in whether there are
others with the same issues as the article’s author.
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