More D Features Working Their Way Into C++
ryuukk_
ryuukk.dev at gmail.com
Sun Nov 27 14:52:43 UTC 2022
On Sunday, 27 November 2022 at 10:30:24 UTC, Paulo Pinto wrote:
> Even Godot ships C# in the box, and there are unofficial
> extensions for Unreal, while for D, one has to go through the
> hurdle to deal with Godot-D integration. While not that hard,
> it is an adoption obstacle.
Godot only ships C# because Miguel wanted to spread the usage of
"mono", not necesarilly C#
Godot then got funding from Microsoft to start the work
So it's not "organic", it was a Microsoft led initiative
https://godotengine.org/article/introducing-csharp-godot
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