More D Features Working Their Way Into C++

Paulo Pinto pjmlp at progtools.org
Sun Nov 27 16:21:30 UTC 2022


On Sunday, 27 November 2022 at 14:52:43 UTC, ryuukk_ wrote:
> On Sunday, 27 November 2022 at 10:30:24 UTC, Paulo Pinto wrote:
>> Even Godot ships C# in the box, and there are unofficial 
>> extensions for Unreal, while for D, one has to go through the 
>> hurdle to deal with Godot-D integration. While not that hard, 
>> it is an adoption obstacle.
>
> Godot only ships C# because Miguel wanted to spread the usage 
> of "mono", not necesarilly C#
>
> Godot then got funding from Microsoft to start the work
>
> So it's not "organic", it was a Microsoft led initiative
>
> https://godotengine.org/article/introducing-csharp-godot

For Godot users it doesn't matter how it got there, only that it 
is available and they share their code with others with zero 
hassle.

This is how language marketing works.


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