Cppfront : A new syntax for C++

Tejas notrealemail at gmail.com
Sat Sep 17 18:24:08 UTC 2022


On Saturday, 17 September 2022 at 14:57:40 UTC, Paulo Pinto wrote:
> On Saturday, 17 September 2022 at 11:55:16 UTC, Tejas wrote:
>> On Saturday, 17 September 2022 at 11:41:18 UTC, ryuukk_ wrote:
>>> [...]
>>
>> I'm just worried about D's place in this world where there's 
>> Carbon, C++26, Rust, Nim and now this 😔
>
> You forgot about:
>
>  - Val, https://www.val-lang.dev from Dave Abrahms and Sean 
> Parent
>
>  - Verona, https://microsoft.github.io/verona/ from Microsoft 
> Research
>
>  - Odin, https://odin-lang.org/ already used in the games 
> industry, via EmberGen
>
> Also how Go, Java, C#, F# are improving their low level coding 
> features (and AOT story in Java/.NET case), so that their need 
> for C and C++ gets reduced.
>
> With Val, Carbon and now Cppfront coming out of the C++ 
> community itself, we are at an inflection point, I bet C++26 
> might be the latest big revision.
>
> So yeah, the competition to D is getting stiffer, and it is a 
> question of how many of those C++ disillusioned souls might 
> eventually find a home in D.

Val and Verona are extremely early stage though, no? But that 
might not be the case ~2025...

Didn't know Odin was already getting used in industry, pretty 
cool...

Hope we manage to get our stuff together and not just survive, 
but thrive in this decade

# ✊


More information about the Digitalmars-d mailing list