Looking for a Lua alternative
IGotD-
nise at nise.com
Thu Dec 14 15:44:21 UTC 2023
On Thursday, 14 December 2023 at 15:04:40 UTC, Ogi wrote:
>
> [Squirrel](http://squirrel-lang.org/) comes to mind. It’s
> similar to Lua but has a C-like syntax and some extra types and
> features. It’s very lightweight; D bindings can be written in
> half an hour, and the entire C++ code base is just 7k lines of
> code. Used in some games by Valve.
Which has GC (reference counting/tracing hybrid) and yet it is
used in video games. If D can improve the GC implementation it
will be suitable for games as well.
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