Video game engines with Dlang.
Sergey
kornburn at yandex.ru
Sun Oct 29 06:31:28 UTC 2023
On Sunday, 29 October 2023 at 05:06:55 UTC, Shuba wrote:
> I've been searching the internet looking for game engines that
> I can use Dlang to program, but they are always the same ones;
> say Dagon, Raylib, Derelict and even BindBC. But I wanted to
> ask you if you could mention any other game engine that uses D
> for programming that I might not know, it would help me a lot
> (I guess).
There are hundreds of libraries related to games/game development.
https://code.dlang.org/?sort=updated&limit=20&category=application.desktop.game
Or you can just search "engine" on code.dlang.org and you will
find many different engines.
Worth to mention Hipreme engine
(https://github.com/MrcSnm/HipremeEngine) for advanced developers.
> Incidentally, could someone explain to me what exactly this
> does:
>
> "public final pure nothrow @property @safe @safe @nogc ref
> File file file() {
> return _file;
> }"
>
> It's code from a dub package (specifically one called
> "terminal"), but I don't understand why all that.
Just return private File member of the class in the property.
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