Tile Studio Demo code ported to D

Lionello Lunesu lio at lunesu.remove.com
Fri Jul 7 06:40:07 PDT 2006


Kelly Wilson wrote:
> Hey everyone,
> 
> I'm not totally sure if this should be posted here, but I thought that 
> Tile Studio and the Demo code were quite good for any game lib 
> development (Arc maybe). Layered tiling looks very nice in the demo.
> 
> I only tried the Demo port under Linux and I used Tile Studio with the 
> Windoze emulator called "wine", under Linux. It should work with 
> Windoze/Cygwin, though.
> 
> I like Concurrent Clean and stumbled across TS when looking for side 
> scrolling game examples, by the way.
> 
> Tile Studio can be found here:
> http://tilestudio.sourceforge.net/
> 
> and the D/Derelict port of the scrolling Demo is here:
> http://pages.cpsc.ucalgary.ca/~wilsonk
> 
> I compiled this with DMD0.149 under Linux (FC5), by the way. Check out 
> the Readme for further info.
> 
> Thanks,
> K.Wilson

Cool!

I got it working with the latest Derelict and dmd (v0.162). I had to 
change DerelictSDL_Load() to DerelictSDL.load(), same for 
DerelictGL_Load() => DerelictGL.load().

L.



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