Tile Studio Demo code ported to D
Lionello Lunesu
lio at lunesu.remove.com
Fri Jul 7 06:40:07 PDT 2006
Kelly Wilson wrote:
> Hey everyone,
>
> I'm not totally sure if this should be posted here, but I thought that
> Tile Studio and the Demo code were quite good for any game lib
> development (Arc maybe). Layered tiling looks very nice in the demo.
>
> I only tried the Demo port under Linux and I used Tile Studio with the
> Windoze emulator called "wine", under Linux. It should work with
> Windoze/Cygwin, though.
>
> I like Concurrent Clean and stumbled across TS when looking for side
> scrolling game examples, by the way.
>
> Tile Studio can be found here:
> http://tilestudio.sourceforge.net/
>
> and the D/Derelict port of the scrolling Demo is here:
> http://pages.cpsc.ucalgary.ca/~wilsonk
>
> I compiled this with DMD0.149 under Linux (FC5), by the way. Check out
> the Readme for further info.
>
> Thanks,
> K.Wilson
Cool!
I got it working with the latest Derelict and dmd (v0.162). I had to
change DerelictSDL_Load() to DerelictSDL.load(), same for
DerelictGL_Load() => DerelictGL.load().
L.
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