D needs...

Namespace via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Mon May 11 06:27:36 PDT 2015


On Monday, 11 May 2015 at 13:21:01 UTC, Timon Gehr wrote:
> On 05/11/2015 01:59 PM, Namespace wrote:
>> Inspired by ponce idioms list for D I've set up something 
>> similar.
>> There are some themes in D which come up regulary and are 
>> discussed to
>> the vomit. If something is agreed, it gets forgotten sometimes 
>> and the
>> theme disappears into oblivion (for a few months :P). To 
>> prevent this,
>> I've collected some hot-discussed themes, their history and 
>> their
>> current state. I hope this helps to avoid unnecessary 
>> discussions in the
>> future and finally cut off these issues (either with an 
>> official
>> decision "Nope, keep as it is" or with an implementation).
>>
>> I've tried to stay as objective as possible, but if something 
>> seems to
>> be too subjective, please let me know, so I can fix it.
>>
>> http://dgame.github.io/dneeds/
>
>
> int[] test() {
>     return [1, 2, 3].s; // this is stack allocated
> }
>
> That's not a very compelling use case. :o)
> The stack memory goes right out of scope after having been 
> sliced.

Argh, of course. The return type must be auto. :)


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