D needs...

Daniel Kozak via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Thu May 21 10:47:29 PDT 2015


On Thu, 21 May 2015 17:19:27 +0000
Namespace via Digitalmars-d-announce <digitalmars-d-announce at puremagic.com>
wrote:

> On Thursday, 21 May 2015 at 15:10:14 UTC, Daniel Kozak wrote:
> > On Monday, 11 May 2015 at 11:59:02 UTC, Namespace wrote:
> >> Inspired by ponce idioms list for D I've set up something 
> >> similar.
> >> There are some themes in D which come up regulary and are 
> >> discussed to the vomit. If something is agreed, it gets 
> >> forgotten sometimes and the theme disappears into oblivion 
> >> (for a few months :P). To prevent this, I've collected some 
> >> hot-discussed themes, their history and their current state. I 
> >> hope this helps to avoid unnecessary discussions in the future 
> >> and finally cut off these issues (either with an official 
> >> decision "Nope, keep as it is" or with an implementation).
> >>
> >> I've tried to stay as objective as possible, but if something 
> >> seems to be too subjective, please let me know, so I can fix 
> >> it.
> >>
> >> http://dgame.github.io/dneeds/
> >
> > negation of attributes: 
> > https://github.com/Kozzi11/dmd/tree/rever_attr
> 
> No final(false)? :(

I will probably implement all variants (final!bool, !final, final(bool),
default), if I have a enought spare time.


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