D needs...

Namespace via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Thu May 21 12:30:46 PDT 2015


On Thursday, 21 May 2015 at 17:47:02 UTC, Daniel Kozak wrote:
>
> On Thu, 21 May 2015 17:19:27 +0000
> Namespace via Digitalmars-d-announce 
> <digitalmars-d-announce at puremagic.com>
> wrote:
>
>> On Thursday, 21 May 2015 at 15:10:14 UTC, Daniel Kozak wrote:
>> > On Monday, 11 May 2015 at 11:59:02 UTC, Namespace wrote:
>> >> Inspired by ponce idioms list for D I've set up something 
>> >> similar.
>> >> There are some themes in D which come up regulary and are 
>> >> discussed to the vomit. If something is agreed, it gets 
>> >> forgotten sometimes and the theme disappears into oblivion 
>> >> (for a few months :P). To prevent this, I've collected some 
>> >> hot-discussed themes, their history and their current 
>> >> state. I hope this helps to avoid unnecessary discussions 
>> >> in the future and finally cut off these issues (either with 
>> >> an official decision "Nope, keep as it is" or with an 
>> >> implementation).
>> >>
>> >> I've tried to stay as objective as possible, but if 
>> >> something seems to be too subjective, please let me know, 
>> >> so I can fix it.
>> >>
>> >> http://dgame.github.io/dneeds/
>> >
>> > negation of attributes: 
>> > https://github.com/Kozzi11/dmd/tree/rever_attr
>> 
>> No final(false)? :(
>
> I will probably implement all variants (final!bool, !final, 
> final(bool),
> default), if I have a enought spare time.

All right. I'm curious. ;)


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