D code running on the Nintendo 3DS

Daniel Kozak kozzi11 at gmail.com
Mon Oct 21 10:49:22 UTC 2019


On Sun, Oct 20, 2019 at 11:40 PM TheGag96 via Digitalmars-d-announce
<digitalmars-d-announce at puremagic.com> wrote:
>
> On Sunday, 20 October 2019 at 20:31:04 UTC, Johan wrote:
> > (snip)
>
> Awesome, I just might try to get LDC working with this...
>
> ...
> ...in order to fit the D naming style, since the semantics for
> the enum was changing anyway. But of course, every struct must
> keep its old name... Is this alright? Should I add aliases for
> every struct for a better naming style, or maybe go back on my
> decision before, or...?

If it is binding you should probably let it same as original code. I
always try to make bindings as same as possible. It is much easier
port existing code in original language. If I want to change interface
or anything I made a new wrapper around that binding


More information about the Digitalmars-d-announce mailing list