[Issue 200] New: Statement *must* follow label
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Fri Jun 16 13:11:10 PDT 2006
http://d.puremagic.com/issues/show_bug.cgi?id=200
Summary: Statement *must* follow label
Product: D
Version: 0.160
Platform: PC
OS/Version: Windows
Status: NEW
Severity: normal
Priority: P2
Component: DMD
AssignedTo: bugzilla at digitalmars.com
ReportedBy: ericanderton at yahoo.com
This one is pretty simple. The parser seems to think that the only valid way
to use a label is if a statement directly follows it. But shouldn't a label be
valid all by itself, if its the last line of a scope?
void main(){
x:
}
test.d(3): found '}' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
test.d(3): found 'EOF' instead of statement
The workaround for this one is dead simple: just use a ';' right after the
label. IMO, that doesn't look like valid code.
void main(){
x: ;
}
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