FPU stack and XMM registers in ddbg
Jascha Wetzel
"[firstname]" at mainia.de
Sat Apr 28 10:42:42 PDT 2007
that's right. Ddbg doesn't support debugging non-D code, though.
on the other hand SSE2 only means new registers on AMD cpus and 3dnow is
just a reinterpretation of the mmx registers.
i added all the interpretations of the XMM and MM registers but didn't
bother to get the AMD specific SSE2 extensions.
therefore it's going to be MMX, 3DNOW!, SSE and SSE2 intel.
the switches will be cpu, fpu, mmx, sse.
here is what the new full register dump looks like:
EAX = 00000002 EBX = 00000004 ECX = 00000004 EDX = 0012ff20
EDI = 00000001 ESI = 00000001 EBP = 0012ff30 ESP = 0012fedc
EIP = 004020ea EFL = 00000302
CS = 0000001b DS = 00000023 ES = 00000023 FS = 0000003b
GS = 00000000 SS = 00000023
FCW = 137f FSW = 2100 FTW = 00ff FOP = 0014
IP = 00000000 CS = 0000 DP = 00000000 DS = 0000
ST0 = 1.0300000000000000e+01
ST1 = 3.8000000000000000e+00
ST2 = 2.4000000000000000e+00
ST3 = 5.6000000000000000e+00
ST4 = 4.6891198690254339e-4932
ST5 = 3.6451995318824746e-4951
ST6 = 8.1918522314966046e+4456
ST7 = 0.0000000000000000e+00
MM0 = a4cccccccccccccd
= [-1.07374e+08, -8.88178e-17]
MM1 = f333333333333333
= [4.17233e-08, -1.41977e+31]
MM2 = 999999999999999a
= [-1.58819e-23, -1.58819e-23]
MM3 = b333333333333333
= [4.17233e-08, -4.17233e-08]
MM4 = b2857a24805b09dd
= [-8.36057e-39, -1.55388e-08]
MM5 = 0000000000000001
= [1.4013e-45, 0]
MM6 = badb0d00804fd645
= [-7.33187e-39, -0.00167122]
MM7 = 00000017e62a9390
= [-2.01381e+23, 3.22299e-44]
MXCSR = 00001f80
XMM0 = 406d5224dd2f1aa0405edd2f1a9fbe77
= [6.60686e-23, 3.48225, -7.88598e+17, 3.70814]
= [123.456, 234.567]
XMM1 = 406d5224dd2f1aa0405edd2f1a9fbe77
= [6.60686e-23, 3.48225, -7.88598e+17, 3.70814]
= [123.456, 234.567]
XMM2 = 43e464fe43acd6c9436a912742f6e979
= [123.456, 234.567, 345.678, 456.789]
= [5.98235776617e+16, 1.17566315604e+19]
XMM3 = 43e464fe43acd6c9436a912742f6e979
= [123.456, 234.567, 345.678, 456.789]
= [5.98235776617e+16, 1.17566315604e+19]
XMM4 = 43e464fe43acd6c9436a912742f6e979
= [123.456, 234.567, 345.678, 456.789]
= [5.98235776617e+16, 1.17566315604e+19]
XMM5 = 43e464fe43acd6c9436a912742f6e979
= [123.456, 234.567, 345.678, 456.789]
= [5.98235776617e+16, 1.17566315604e+19]
XMM6 = 43e464fe43acd6c9436a912742f6e979
= [123.456, 234.567, 345.678, 456.789]
= [5.98235776617e+16, 1.17566315604e+19]
XMM7 = 43e464fe43acd6c9436a912742f6e979
= [123.456, 234.567, 345.678, 456.789]
= [5.98235776617e+16, 1.17566315604e+19]
Frits van Bommel wrote:
> Jascha Wetzel wrote:
>> oh ok, forget SSE2 and 3DNOW! - makes little sense as long D inline asm
>> doesn't support them...
>
> That doesn't mean they won't be used in (mostly-)D programs. You can
> still use a separate assembler and link the output in.
>
> (And for the really perverse, db and friends can emit any code you like
> from within the inline assembler :P)
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