DWT in Xamarin with Mono-D
Malkierian
rhydonj at gmail.com
Fri Mar 21 14:06:36 PDT 2014
On Friday, 21 March 2014 at 20:33:35 UTC, Orvid King wrote:
> Right click on the project and click on
> Options->Compiler->Compiling and add the -J switch to the Extra
> Compiler Options box.
Awesome, thanks. Now I get a bunch of errors like this:
Error 42: Symbol Undefined _D3gtk10MainWindow10MainWindow7__ClassZ
Here's what my build line looks like in the Xamarin output, in
case it helps:
D:\Dlang\dmd2\windows\bin\dmd.exe -O -release "main.d"
"ProverbFlash.d" "dwt-base.lib"
"org.eclipse.swt.win32.win32.x86.lib" "-IE:\Dlang\dwt\imp"
"-odobj\Release"
"-ofD:\Users\Owner\Documents\Projects\FlashCards\FlashCards\bin\Release\FlashCards.exe"
-JE:\Dlang\dwt\res -L+E:\Dlang\dwt\lib\ -L/SUBSYSTEM:WINDOWS:4.0
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