Code speed
Don
nospam at nospam.com
Wed Apr 14 12:54:19 PDT 2010
Lars T. Kyllingstad wrote:
> Lars T. Kyllingstad wrote:
>> Don wrote:
>>> Lars T. Kyllingstad wrote:
>>>> Don wrote:
>>>>> bearophile wrote:
>>>>>> So far I've just given a light reading of the code. Notes:
>>>>>
>>>>>> - pow(x, 2) and sqrt(y) can be written as x ^^ 2 and y ^^ 0.5 (but
>>>>>> you have to import std.math anyway, because of a bug).
>>>>>
>>>>> That's not a bug. It's intentional. x ^^ y will probably always
>>>>> require import std.math, if y is a floating point number.
>>>>
>>>> Really? Why is that? I find that kind of disappointing, I always
>>>> believed it to be a temporary solution.
>>>>
>>>> I think the inconsistency with the other operators will make this a
>>>> major WTF for people new to the language. Why should a^^b require
>>>> an explicit import while a*b doesn't?
>>>
>>> Because pow() for floating point, when implemented properly, is a
>>> HUGE function, that ends up dragging almost all of std.math into the
>>> executable. And I think it's deceptive to do that silently.
>>> To make it completely built-in, basically all of std.math would need
>>> to be moved into druntime. Feel free to try to change my mind, of
>>> course.
>>
>> Exponentiation is a built-in operation in FORTRAN, so I made this
>> little program to check:
>>
>> program test
>>
>> implicit none
>> real :: base, expo, pow
>>
>> write (*,*) "Base:"
>> read (*,*) base
>> write (*,*) "Exponent:"
>> read (*,*) expo
>>
>> pow = base**expo
>> write (*,*) pow
>>
>> end program test
>>
>> The produced executable is 11K. If I replace exponentiation with
>> multiplication, it is still 11K. Why wouldn't the same be possible in D?
>
> Scratch that, I just remembered that libgfortran is dynamically linked
> in by default. However, compiling with -static-libgfortran makes the
> executable 155K with both exponentiation and multiplication.
>
> -Lars
I have a vague recollection that correctly-rounded pow() will require
bigint (can't quite remember, though). I'm also concerned about build
tools -- I don't want them to have to know about the dependency.
As a bare minimum, the error message will need to improve (with some
explanation of why std.math is required, to reduce the WTF factor).
But in any case, it's a very minor issue.
Personally, I'm finding that having ^^ as standard nomenclature is
extremely useful, even apart from the use in code.
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