When I wanted to use native opengl binding
module main;
import std.stdio;
import c.gl.gl;
pragma(lib,"opengl32.lib");
import c.gl.glu;
pragma(lib,"glu32.lib");
int main(string[] argv)
{
writeln("Hello D-World!");
return 0;
}
DMD wrote:opengl32.lib
Error 43: Not a Valid Library File
But why can't dmd link it?