std.random.uniform for enums
Jakob Ovrum
jakobovrum at gmail.com
Wed Feb 12 18:14:00 PST 2014
On Thursday, 13 February 2014 at 02:02:38 UTC, Anton wrote:
> I'm confused about how to use random.uniform to select a member
> of an enum.
>
> Say I have an enum like
>
> enum Animals
> {
> cat = 0,
> dog = 1,
> chimpanzee = 2
> }
>
> I want to select a random animal. So far I've been trying to do
> uniform(Animals), but every time I try to compile that, I get a
> "does not match any function template declaration" error.
>
> Am I misunderstanding how this function is meant to be used?
The problem with using `uniform` for enums is that not all enums
are sequential without holes, which would make the `uniform`
implementation quite non-trivial if it were to try to handle
enums generically.
If you know your enum is sequential and doesn't have any holes,
assume responsibility for that fact with a cast:
---
enum Animals
{
cat = 0,
dog = 1,
chimpanzee = 2
}
void main()
{
import std.random, std.stdio;
foreach(immutable _; 0 .. 10)
writeln(cast(Animals)uniform!"[]"(Animals.min, Animals.max));
}
---
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