How do you take the address of a struct in D?

Enjoys Math via Digitalmars-d-learn digitalmars-d-learn at puremagic.com
Fri Feb 5 16:07:57 PST 2016


On Friday, 5 February 2016 at 23:53:15 UTC, Enjoys Math wrote:
> SDL_RenderCopy(...) takes two pointers to SDL_Rect's,
>
> I have a property method in another class returning the 
> SDL_Rect equivalent of a Box (my structure).  Taking ampersand 
> on the left of a call to the property does not give the address 
> (&).

Got it.  I was taking the address of a return-by-copy property.


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