D, Game Development, GLSL, Math
drug via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Sat Jul 1 12:16:12 PDT 2017
01.07.2017 22:07, Void-995 пишет:
> (Void-995) Hi, everyone. I'm pretty excited with what have D to offer
> for game development, especially meta programming, traits,
> object.factory, signals and bunch of other neat things that may save a
> lot of time. Also, i saw support for vector data types and simd, which
> sounds awesome. The question is, can i use simd as base to extend it's
> syntax for making something like GLM for C++? I mean extending existing
> types with new operators and such to have GLSL/HLSL like syntax for
> basis math operation in D? Maybe someone did that already?
Look at gfm
https://code.dlang.org/packages/gfm
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