Is it possible to store different subclasses in one array?
Leonardo
leotada523 at gmail.com
Mon Apr 13 12:17:37 UTC 2020
On Monday, 13 April 2020 at 05:54:52 UTC, evilrat wrote:
> On Monday, 13 April 2020 at 04:21:48 UTC, Leonardo wrote:
>>>
>>> foreach (ref gi; GameItems)
>>> {
>>> if (gi == Weapon)
>>> gi.Attack()
>>> }
>>>
>>> How would it be?
>>
>> Replying myself...
>>
>> weapon = cast(Weapon) gi;
>> if (weapon !is null)
>> weapon.Attack()
>
> can be simplified as:
>
> if (auto weapon = cast(Weapon) gi)
> weapon.Attack();
Even better. Thanks folks!
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